• Review of curriculum for immersive education opportunities.
  • Augmented & virtual reality experts working in concert with our staff of Higher-Education curriculum development staff.
  • Pre-post implementation analytics that can measure the impact of immerive learning programs.

Challenge Faced

  • Traditional content delivery lacks engagement mechanisms required to capture declining attention spans in a hyper-connected world.
  • Modernization of curriculum requires understanding of emerging technologies such as Augmented and Mixed Reality services.

EDUimmerse Engagement

  • Injection of immersive content into 3 - 4 traditional courses. This may consist of one or more of the following artifacts:
    • Immersive curriculum analysis
    • Incorporation of 2 - 3 AR/VR or lab kit experiences
    • Development of 2 - 3 game learning experiences.
    • Performance impact analytics
    • 100 hours of "immerisve refinement" per year.